AI Insights · Timothy · April 2022
Top 5 Cooking Games on Android in Latin America: Q1 2022 Performance
Discover the performance trends of the top 5 cooking games on Android in Latin America during Q1 2022, including downloads, revenue, and active users.
In Q1 2022, the top 5 cooking games on the Android platform in Latin America showcased diverse performance trends in terms of downloads, revenue, and active users. Here's a detailed look at each app's performance, based on data from Sensor Tower.
My Cafe — Restaurant Game by Melsoft Games Ltd saw steady weekly revenue, peaking at around $44K in the final week of December and gradually declining to $26K by the end of March. Downloads peaked mid-January at 65K before settling around the mid-30Ks towards the end of Q1. Active users started at approximately 160K, saw a slight increase to 188K mid-January, and then declined to about 154K by the end of March.
Cooking Madness: A Chef's Game from ZenLife Games Ltd experienced a peak in weekly revenue of roughly $21K in mid-January, with a gradual decline to around $13K by the end of March. Downloads were highest at the start of the year, reaching 253K in early January, but decreased to around 128K by the end of the quarter. Active users mirrored this trend, starting at 1.4M, peaking at 1.6M mid-January, and ending Q1 at around 1.2M.
Cooking Diary® Restaurant Game by Mytona showed consistent weekly revenue, fluctuating between $12K and $17K throughout the quarter. Downloads spiked in early February at 66K, followed by a steady decline, ending the quarter at 31K. Active users saw significant growth, starting at 233K, peaking at 357K mid-February, and settling at around 292K by the end of March.
Love & Pies - Merge Mystery from Trailmix Ltd experienced a notable increase in weekly revenue, starting at $1.7K and climbing steadily to nearly $12K by the end of March. Downloads also saw an upward trend, beginning at 7K and reaching 15K by the end of Q1. Active users grew from 30K to approximately 67K over the same period.
Bingo Frenzy™-Live Bingo Games by Gluon Interactive Ltd maintained relatively stable weekly revenue, fluctuating between $1.8K and $2.9K throughout the quarter. Downloads increased from 5K at the start of January to nearly 7K by the end of March. Active users remained consistent, starting at 32K and ending the quarter at a similar level, with a slight peak of 36K in mid-February.
For more detailed insights and data, visit Sensor Tower.